Career Materials

Archived materials to help further a career in computer graphics


SIGGRAPH Five-Minute Career Mentor

John M. Fujii - SIGGRAPH 96 Conference Chair:
"This document is a snapshot of experiences that I have shared with our SIGGRAPH community over the years. It can help orient new career seekers to the possibilities in the rapidly expanding fields of computer graphics applications and education. "

ACM SIGGRAPH Career Handbook

The Career Handbook was published in 1991, and contains some dated material (e.g., much of the company information is probably out of date). However, we would like to make other material in this Handbook available to you.

CGI Training for the Entertainment Film Industry

by Jacquelyn Ford Morie (Blue Sky|VIFX now at Rhythm and Hues)
As the digital film industry matures, the education needed to become part of it also evolves and shifts. We must therefore rethink how we educate future digital entertainment workers.

Reprinted from IEEE COMPUTER GRAPHICS AND APPLICATIONS 0272-1716/98/$10.00 © 1998 IEEE Vol. 18, No. 1: JANUARY/FEBRUARY 1998, pp. 30-37

The Demo Reel from Hell

This is an example reel put together by a visual effects supervisor who works in the digital film industry in Los Angeles.

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