3D Animation

Marvelous Designer Online Training - Creating Realistic 3D Dynamic Clothing

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By: 

Camille Kleinman, Marvelous Designer Expert & Trainer.

Marvelous Designer Online Training Program for 3D Artists, Animators & Educators. 
Marvelous Designer is a cutting-edge garment design software that enables 3D and CG artists to easily and quickly create realistic looking and beautiful 3D virtual dynamic clothing, without needing to sculpt wrinkles and folds for hours.

US 3D Animation School Survey

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By: 

Miho Aoki, University of Alaska Fairbanks, Fairbanks, AK, USA

In this document we present the results of a survey of faculty members teaching in programs where course in 3D Computer Graphics and Animation are offered in the United States. The survey consists of 30 questions and was conducted on-line through Surveymonkey.com. The survey was open from August 2010 through to January 2011.

An Immersive Dynamic World

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By: 

Wobbe F. Koning, Monmouth University

In this assignment, orginally included in Faculty Submitted Student Work (FSSW) 2018, students create a 360 degree render from a virtual world they created using Autodesk Maya.

The first PDF contains the Assignment description as submitted to FSSW.

The second PDF contains instruction slides on 360 degree video, and other subjects pertaining to the assignment.

A video with the rendered worlds, created buy students in Spring 2018, in 360 degree VR can be veiwed here:

An introduction to physics-based animation

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By: 

Adam W. Bargteil, University of Maryland, Baltimore County, and Tamar Shinar, University of California, Riverside

This course introduces students and practitioners to fundamental concepts in physics-based animation, placing an emphasis on breadth of coverage and providing a foundation for pursuing more advanced topics and current research in the area.

Fundamentals Seminar

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By: 

Mike Bailey, Oregon State university
 

The essential introduction to computer graphics and the annual SIGGRAPH conference: planning your conference schedule, the graphics process, graphics hardware, modeling, rendering, animation, and how the technology is applied in the real world. The goal of the Fundamentals Seminar is to make SIGGRAPH more understandable and enjoyable, for everyone.