Mike Bailey compiled a list: download a PDF with Educator events at SIGGRAPH 2012
A general meeting will take place in the morning
This in-depth overview of the award-winning Unity platform for creating games and 2D and 3D applications for the desktop, the web, mobile devices, and consoles is designed for educators at the high school level and above. Unity evangelists show educators how to weave rich digital media experiences into technical, art, software development, and game-development courses. At the end of the day, attendees will understand the process required to create a 3D and 2D game from start to a final cross-platform version for iOS, Android, Facebook, and stand-alone applications. And they will return to their classrooms with practical ideas on how to use computer graphics and interactive 3D techniques as instructional tools.
If you are interested in participating, please send your name, address, email address, and phone number to Marc J. Barr, SIGGRAPH Education Committee Chair (marc_barr [at] siggraph.org).
The Fundamentals Seminar is an entertaining three-hour introduction to computer graphics concepts for new attendees who want to optimize their time at SIGGRAPH 2012. This session is open to all attendees. Topics include strategies for getting the most from the conference, the graphics pipeline, the graphics hardware displayed in the Exhibition, modeling, rendering, and animation. The Fundamentals Seminar is especially important for educators.
On Monday, August 6, Autodesk will be hosting its annual Education Summit in Los Angeles. Here the worldwide community of post-secondary and technical educators, program directors, trainers and more, will have the opportunity to connect with Autodesk staff and executives to discuss key industry trends and best practices, network with their peers and learn about Autodesk products and programs, including special focus on Virtual Production techniques. This event will be followed by a reception. This event is open to all educators, school administrators, technicians and corporate and freelance trainers.
If you are interested in attending this event, please register here
For more information on Autodesks overall SIGGRAPH educational events for Educators, Secondary teachers and students, including detailed schedules, please visit http://area.autodesk.com/siggraph2012/
An informal reception for all educators attending SIGGRAPH 2012.
Birds of a Feather session organized by members of the Education Committee and / or of interest to Educators.
Representatives from various animation and visual effects production studios talk about what they look for in student demo reels.
This session is for educators interested in sharing experiences with teaching OpenGL, including its new features, and taking into account its deprecated ones.
This session is for educators who wish to interact with the newly formed Khronos Institute for Training and Education by sharing educational materials and advising on certification .
For educators and their sysadmins interested in learning how remote software and systems delivery and optimized pipelines can enhance their students work and productivity.
This session examines various approaches to teaching abstract and intangible topics essential to procedural workflows.
Faculty and students from all institutions of higher learning are invited to join us as we discuss our undergraduate research efforts, our successes and failures, and future ideas.
William J. Joel
Algorithmic art combines computational algorithms with design principles to create visual art. This session explores algorithmic art as a context for teaching and motivating computational thinking skills in the classroom.
Educators from around the world are invited to discuss issues in 3D animation educations identified through surveys in the United States and Japan.
Wobbe F. Koning
The last 10 years have seen profound changes in algorithms, techniques, and applications of visualization and the advent of visual analytics. This session discusses the resulting changes to the curricula.
Gitta Domik & G. Scott Owen
ACME connects middle school through college learners to a mentoring network of peers, educators, and creative industry professionals via our online software platform. Tour our site and discuss mentoring.
The ACME Network
A discussion led by animation educators for people interested in excellence in animation education and strategies for teaching in today's climate of shrinking resources and rapidly changing technology.