During the SIGGRAPH 2016 conference in Anaheim, the Education Committee is sponsoring a co-located workshop in the adjacent Hilton Anaheim Hotel:
Teaching Lighting Theory using Unity
Tuesday, July 24, 9:00 – 5:00
Oceanside Room, Hilton Anaheim
Instructor: Stephan Keith
This is a hands-on, all day, workshop guides participants through a variety of shader programming examples using Unity.
The workshop is free but preregistration is required. Participants must provide their own laptop and preload Unity. More details and registration is here: