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CGEMS - Why submit?

by WebSysAdmin last modified 2007-10-26 06:51

We encourage members of the CG community to publish course innovations in the CGEMS.

The refereed repository is backed by the foremost professional associations in Computer Graphics – peer recognition is ensured.

By publishing in CGEMS educators can make their work accessible to a community, which includes thousands worldwide. The CGEMS academic fair use assures that materials are available for classroom use with due credit being assigned. CGEMS materials can be submitted online at http://cgems.inesc.pt

Contributors will have to document their submission by stepping through the Web forms mentioned above – any further work besides the actual material creation is not required.

 

CGEMS Call for Material

Spreading Educational Excellence in Computer Graphics & Digital Arts.
Deadline: February 1, 2008

This year we are collecting educational material showcasing the best examples of teaching in Computer Graphics and Digital Arts. If you have developed valuable content in the field ñ publish it at CGEMS and shape your academic identity!

Outstanding contributions will be exhibited at SIGGRAPH 2008. The winner will receive free conference access.

We consider material in the following categories:

  • Complete Module: A self-contained, single-topic teaching unit.
  • Problem Set: Student assignments with underlying rational and structure.
  • Teaching Gem: Innovative bits of teaching material that highlight an approach to teaching a particular problem.
  • Curriculum: The body of knowledge of a specific curriculum with knowledge areas, units, and exemplary topics.

Authoring guidelines, templates, and submission examples are available at http://cgems.inesc.pt


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