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Pixel Cinematography

by WebSysAdmin last modified 2013-01-09 13:31

A Lighting Approach for Computer Graphics - SIGGRAPH 96 Course 30

John Kahrs (Blue Sky Productions, Organizer), Sharon Calahan (Pixar), Steven Poster (A.S.C.), Euan MacDonald (Industrial Light & Magic)


Original Course Description

A comprehensive approach to lighting for computer graphics. Four experts from both traditional cinematography and digital studio backgrounds offer insight on several issues, including real-world lighting and how it relates to CG lighting, material properties, integration and compositing issues, and how lighting relates to storytelling.

Who Should Attend

Anyone interested in computer lighting from a visual perspective. Attendees should have some experience with computer graphics.

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