Pixel Cinematography
A Lighting Approach for Computer Graphics - SIGGRAPH 96 Course 30
John Kahrs (Blue Sky Productions, Organizer), Sharon Calahan (Pixar), Steven Poster (A.S.C.), Euan MacDonald (Industrial Light & Magic)
Original Course Description
A comprehensive approach to lighting for computer graphics. Four experts from both traditional cinematography and digital studio backgrounds offer insight on several issues, including real-world lighting and how it relates to CG lighting, material properties, integration and compositing issues, and how lighting relates to storytelling.

