We have been working on the following projects:
- Building a repository of syllabi for introductory computer science graphics courses, tailored to fit the needs of various students and the constraints of university resources.
- Identifying a set of most-commonly taught concepts in introductory courses.
- Maintaining a list of teaching resources for various topics commonly taught in graphics classes.
- Establishing a list of sources and review of graphics software that available at no cost.
- Encouraging the submission of papers, panels, workshops on issues of interest to computer science graphics educators.
All interested educators were invited to participate. Possibilities included:
- a "syllabus survey" of introductory graphics courses
- developing teaching material (images, demonstrations, interactive tools) to support selected topics in an introductory course
- identifying and evaluating free or low-cost software for use in the classroom, laboratory or in completing homework.
Contact: Lew Hitchner (hitchner [at] csc [dot] calpoly [dot] edu)
Curriculum Resources for Computer Science Graphics Courses
All material in this section is contributed by Rosalee Wolfe (wolfe [at] siggraph [dot] org)
Chair of the Computer Science Educational Resources Project
Columns from past issues of Computer Graphics
Home pages for introductory courses using OpenGL: