Archive Pages

This section contains archived materials. The material posted here is no longer being maintained.

Art for Computer Graphicists

SIGGRAPH 98 Course 30

Andrew Glassner (Organizer), Jeff Callender, Mat Gleason, Barbara Kerwin, Jim Mahoney

Original Course Description

Creating effective and memorable images is an important part of communication. Computer graphics can help in that process. But the principles that underlie creation of great visuals don't change when applied to the computer. Composition, color theory, layout, and social and historical context are just some of the ideas that an artist brings to a piece to create clear, powerful messages. Many people who create computer graphics today have emphasized technical topics over artistic ones in their education and have missed these visual principles. This course discussed the context and basics of design, and reviewed important, practical techniques and tools for creating visuals that speak to a viewer with clarity, precision, and emotion.


An open mind and a willingness to explore.

Topics Covered

Art history, color theory, design, and the current state of art and design across cultures. Attendees received reprints of essays and articles, and pointers to other media for further learning.