Technology

Designing a Massively Multiplayer Online Game as a Testbed for Social and Behavioral Model Research

By: 

Michael Zyda1, Peter Landwehr2, Marc Spraragen1, and Balakrishnan Ranganathan1

Massively Multiplayer Online Games (MMOGs), in their aspect as online communities, represent an exciting opportunity for studying social and behavioral models. For that purpose we have developed Cosmopolis, an MMOG designed to appeal to a wide variety of player types, and containing several key research-oriented features.

Cutting Edge 3D Digital Cloth Simulation Software for Making Realistic Dynamic Clothes for 3D Models

By: 

Camille Kleinman, Marvelous Designer Expert & Trainer, https://CGElves.com/

The Marvelous Designer application is a pattern-based 3D cloth simulation program designed to help artists create realistic, dynamic clothes for 3D models. It is used for games, animations, motion pictures, films and for digital doubles in films, for architecture/interior design, virtual worlds, 3D printing and even by legal teams recreating the scenes of crime, when they need dynamic cloth for the characters.

Build your own VR system: an introduction to VR displays and cameras for hobbyists and educators

By: 

Gordon Wetzstein, Robert K Konrad, Nitish Padmanaban, and Hayato Ikoma, Stanford University

This comprehensive introduction to VR/AR technology teaches how to build a head-mounted display from scratch. Topics include the graphics pipeline, stereo rendering, lens distortion, head orientation tracking with inertial measurement units, positional tracking, spatial sound, and cinematic VR content creation.

Physical Simulation Programming

By: 

Seth Holladay, Brigham Young University

This list is built to help those wanting to learn methods for programming simulation algorithms, leading into jobs or research areas making physical simulation tools.