Miho Aoki, University of Alaska Fairbanks, Fairbanks, AK, USA
In this document we present the results of a survey of faculty members teaching in programs where course in 3D Computer Graphics and Animation are offered in the United States. The survey consists of 30 questions and was conducted on-line through Surveymonkey.com. The survey was open from August 2010 through to January 2011.
Robert B Trempe Jr., Tyler School of Art Architecture Department, Temple University
An experimentation and investigation into the usage and exploitation of the representational qualities of NURBS surface geometry as method and logic for the design of architectural spaces.
Michael Zyda1, Peter Landwehr2, Marc Spraragen1, and Balakrishnan Ranganathan1
Massively Multiplayer Online Games (MMOGs), in their aspect as online communities, represent an exciting opportunity for studying social and behavioral models. For that purpose we have developed Cosmopolis, an MMOG designed to appeal to a wide variety of player types, and containing several key research-oriented features.
Thesis Submitted to the Faculty of the Interactive Design and Game Development Department in Partial Fulfillment of the Requirements for the Degree of Master of Fine Arts Savannah College of Art and Design