Mike Bailey, Oregon State University
The essential introduction to computer graphics and the annual SIGGRAPH conference: planning your conference schedule, the graphics process, graphics hardware, modeling, rendering, animation, and how the technology is applied in the real world. The goal of the Fundamentals Seminar is to make SIGGRAPH more understandable and enjoyable, for everyone.
This SIGGRAPH course, originally presented at SIGGRAPH 2014,opens with an introduction of the conference itself. After about 10 minutes an explanation of The Graphics Process starts. It may be a somewhat technical approach to CG, but many basic concepts are explained and is pretty thorough without assuming prior knowledge.
Note: an updated version (2020) can be found here: A Whirlwind Introduction to Computer Graphics
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