SIGGRAPH 2023 Educators Schedule

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On this page you can find sessions organized by (members of) the ACM SIGGRAPH Education Committe.

As in years past, we are also presenting student work in a competition and as submitted by faculty, including the assignments:

Please note that all times listed are Pacific Daylight Time (PDT)

SUNDAY August 6, 2023

9:00 AM Education Booth opens  
1:00 PM – 3:00 PM

Educators Meet & Greet
Welcome to SIGGRAPH/Introduction to the Education Committee/Celebration of Student Work (SpaceTime and FSSW).

Village Theater,
Rooms 501A/B

MONDAY August 7, 2023 - Educators Day

9:30 AM – 10:15 AM Supermicro + AMD “Better and Faster Solutions with Supermicro and AMD: Empowering the Evolution of Content Production”
10:30 AM – 11:00 AM Epic “New Approaches to Education”
11:15 AM – 11:45 AM Epic “Sustainable Success in the Unreal World: Paving the Way for Future Artists”
12:00 Noon – 12:30 PM NVIDIA “Reimagine your Curriculum with OpenUSD and NVIDIA Omniverse”
1:00 PM – 2:00 PM Pixar “Fostering Technical Talent – Pixar Undergraduate Program (PUP)”
2:15 PM – 2:45 PM Disney “Unleashing Creativity: Talent Development at Walt Disney Animation Studios”
3:30 PM – 4:40 PM Adobe “Transforming Industries and Empowering Minds: Substance 3D’s Impact in New Industries and Education”

More information: SIGGRAPH 2023 Educator's Day

Birds of a Feather Session:

1 PM – 2 PM BOF: Computer Graphics & Animation Research Projects - William Joel Room 415

TUESDAY August 8, 2023

9:00 AM – 10:30 AM SIGGRAPH 2023 Keynote (Kathryn Kleiman) and Awards Presentations including the 2023 ACM SIGGRAPH Distinguished Educator Award (Scott Owen) West Hall B
2:00 PM – 3:30 PM Educator’s Forum “Engaging Education Techniques and Assignments Talks” Room 306A/B
  • 2:00 PM – 2:20 PM: Haptics for Accessible Graphics in CS1 (William Bares, Jordan Wirfs-Brock)
  • 2:20 PM – 2:40 PM: Virtual Cinematography: The Embodied Camera (C K Olsen)
  • 2:40 PM – 3:00 PM: A Software-agnostic Small Studio and Education Pipeline (Zach Wood, Anna Hales, Seth Holladay, Craig Van Dyke, Matt Minson)
  • 3:00 PM – 3:20 PM: The Seneca Animation Model: Cross-disciplinary Animation Education Program Design for a Changing Industry (Mark Jones, Sean Craig)
3:45 PM – 5:15 PM Educator’s Form Industry Panel “Finding Appeal: Creative Careers in Animation, Computer Graphics, and Interactive Techniques (Johannes DeYoung) Room 306A/B

WEDNESDAY August 9, 2023

10:45 AM – 11:45 AM Educator’s Forum “Complex Problem Solving with VR/Mixed Reality Educational Experience/Identity-Centered User-Generated Content” Room 306A/B
  • 10:45 AM – 11:05 AM: The Gateway for Non-professionals to Solve Complex Design Problems (Dorottya Esztergalos, Daniel Andrassy, Marcell Pal, Zoltan Karpati)
  • 11:05 AM – 11:25 AM: Music, Motion, and Mixed Reality: An Interdisciplinary, Problem-Based Educational Experience (Joe Giegel, Thomas Warfield, Yunn-Shan Ma, Dan Roach, Shaun Foster)
  • 11:25 AM – 11:45 AM: Identity-Centered User-Generated Content to Create Occupational Identity with Visual Computing (Tim McLaughlin, Tracey Moore, Aaron Thibault, Kim Wright, Hira Roberts, Jinsil Seo, Jason Orsatti)
2:00 PM – 3:00 PM BOF: Massive Collaborative Animation Projects Alumni Reunion and Info Session - Miho Aoki Room 512

Additional Birds of a Feather Session (BOF)

  • Undergraduate Computer Science Curricular Guidelines (CS2023) - Susan Reiser

Date and time for this BOF will be posted as they become available.

Education Booth Dome Sponsors