Submitted by wobbe on Fri, 07/24/1998 - 00:00
SIGGRAPH 98 Course 18
VRML (the Virtual Reality Modeling Language) technology has broad applicability, including Web-based entertainment, distributed visualization, 3D user interfaces to remote Web resources, 3D collaborative environments, interactive simulations for education, virtual museums, and virtual retail spaces.
Submitted by wobbe on Fri, 07/24/1998 - 00:00
SIGGRAPH 98 Course 30
Creating effective and memorable images is an important part of communication. Computer graphics can help in that process. But the principles that underlie creation of great visuals don't change when applied to the computer. Composition, color theory, layout, and social and historical context are just some of the ideas that an artist brings to a piece to create clear, powerful messages.
Submitted by wobbe on Fri, 08/09/1996 - 00:00
Focusing on the Physical and Natural Sciences
SIGGRAPH 96 Course 16
This course demonstrates the application of visualization tools and interactive techniques for examination and interpretation of scientific datasets. Highly illustrative atmospheric, oceanographic, and geographic examples are demonstrated in real time.
Submitted by wobbe on Fri, 08/09/1996 - 00:00
SIGGRAPH 96 Course 30
Pixel Cinematography
Lighting Approach for Computer Graphics
Submitted by wobbe on Wed, 07/03/1996 - 00:00
by Rosalee Wolfe
The Conference Educators Program (CEP) continues to grow and thrive in the second year of its reincarnation. We received twice the number of submissions this year and as a result we have an exciting program covering disciplines ranging from design and architecture to mathematics and biology which are organized into parallel K-12 university tracks. For a copy of the program, see
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