The History of Computer Graphics and Digital Art Project collects essays and images from artists, scientists, art historians, people shaping the museum and gallery display and those who influenced these disciplines, which reflects the unfolding of computer art due to technical achievements (hardware, software, languages, etc).
More information about the project can be found in a Journal of New Media and Culture Article. This project is linked to Terrence Masson’s new book CG 101.
To submit work to the project, please view the call for participation