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Graphics Codec
Overview
The Graphics codec uses an 8-bit compression approach very much like animated GIFs.
It provides higher compression ratios
than the Animation codec at the expense of slower decompression time.
Architectures Supported
Pros
- The Graphics codec typically generates a compressed image that is a
little less than one half of the size of the same image compressed by the
Animation codec.
- It is also good for use with video captured at 16 or 24 bits and dithered
down to 8 bits.
Cons
- Not well suited to video.
- The Graphics codec can decompress a given image at only half the speed
of the Animation codec.
Tips
- Movies compressed with the Graphics codec typically look much better
with a custom palette. The easiest way to do this is to turn on "Create
Custom Palette" while compressing in Media Cleaner Pro 2.0.
| Ideal source material |
Hand- or computer-generated graphics with large areas of flat color |
| Supported bit depths |
8-bit color/grayscale |
| Compression time |
Asymmetrical (approx. 16:1) |
| Temporal compression? |
Yes |
| Special features |
Supports Media Cleaner Pro 2.0's advanced data rate limiting |
| Encoder requirements |
Any MacOS or Windows |
| Decoder requirements |
Any MacOS or Windows |
| Encoder availability |
Built into QT |
| Decoder availability |
Built into QT |
| Manufacturer |
Apple |
If you have any comments or tips & tricks to share
about the Graphics codec, please contact us at
info@terran-int.com.
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