Perception Issues in Virtual Environments
Reference: James L. Helman, "Designing Virtual Reality Systems to Meet
Physio- and Psychological Requirements", SIGGRAPH'93 Course Number 23: Applied
Virtual Reality.
Visual Perception
Temporal Artifacts in
Simulated Displays
Latency
Simulator Sickness
Methods and Processing
Architecture's

Main Virtual
Environments Page
HyperVis Table
of Contents
Last modified on February 18, 1999, G.
Scott Owen, owen@siggraph.org