
Materials are available for free and can be downloaded from http://diglib.eg.org/handle/10.2312/13864
Image: David J. Stahl, educator at US Naval Academy, receives the CGEMS Best Material Award 2007.
Best Material

A Lab Exercise for 2D Line Clipping
David J. Stahl, Jr. US Naval Academy
A brilliantly prepared lab exercise on a central graphics problem. The module provides all of the files for display and interaction in order to permit focusing student effort on the implementation of the algorithm. Students will be able to apply theoretical knowledge to create a real implementation.
Honorable Mentions

ShaderSchool – A tutorial for shader programming
Kristopher Blom, Steffi Beckhaus, Ulf Reimers, Malte Thiesen
im/ve Univ. Hamburg
An interesting and useful program to learn about shaders. Four programming lessons with increasing difficulty are included, together with a description on how to add custom lessons. The integrated compiler enables students to concentrate on the shading language.

A Knowledge Base for the Emerging Discipline of Computer Graphics
G. Orr, T. Alley, C. Laxer, J. Geigel, S. Gold, L. Hitchner, B. Pollack, C. Sanders
A major milestone for defining the computer graphics discipline and useful tool for every faculty member and educator in the field.


