Tag: Resources
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Ian Gwilt
Describe your field. Why are you interested in Computer Art/ Computer Graphics and what (event, need, idea, hope, obstacle) caused your involvement? Summarize your line of development (the essence of your input to the field) in relation to concurrent technology. I have a visual arts/design background and have been using computers since the late eighties…
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In Good Company: Chat with Patrick Pennefather, University of British Columbia, Vancouver (October 2023)
The SIGGRAPH Education Committee presents an interview with Dr. Patrick Pennefather, Assistant Professor of Design and Production at the University of British Columbia, Vancouver. Dr. Pennefather is also the Faculty in Residence at the university’s award-winning Emerging Media Lab.
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In Good Company: NVIDIA Omniverse with Ashley Goldstein (August 2023)
The SIGGRAPH Education Committee presents an interview with Senior Engineer at NVIDIA Omniverse, Ashley Goldstein.
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A Whirlwind Introduction to Computer Graphics (2023)
These are the notes from the introductory course at SIGGRAPH 2023
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Notes for a University Vulkan Course
Notes for a Vulkan class that has been taught since 2018 and has been offered it at SIGGRAPH several times.
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2023 Faculty Submitted Student Work Exhibit
The Faculty Submitted Student Work, or FSSW, is an online archive of assignment and project briefs as well as an exhibition of the student work created for those projects.
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In Good Company: Noitom (December 2022)
The SIGGRAPH Education Committee presents an interview with Hope LaVelle – Noitom’s Los Angeles Studio Manager, and Daniel Cuadra – Noitom’s Head of Support. Noitom Studios offers Inertial and Hybrid Motion Capture.
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Winter 2023 SOIREE Recordings
The SIGGRAPH Education Committee Symposium On Innovation, Research & Experiences in Education (SOIREE), held on January 27, 2023
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“The Road to Vulkan” – Teaching Vulkan in Introductory Graphics Courses
By: Johannes Unterguggenberger, TU Wien


