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Apple 'None' Codec
Overview
The None codec doesn't actually compress. As such,
it is lossless and produces huge files. It is often used as a storage format
for files that need to be archived with perfect quality, as well as an
intermediate format for files that need to have effects applied to them
multiple times.
Architectures Supported
Pros
Cons
- The None codec produces huge files.
- Movies using the None codec normally won't play smoothly given their
high data rates.
- The Animation codec is usually a better storage format given its smaller
file sizes.
Tips
- When converting full-color data to indexed colors (256 colors or less)
using the None codec, the Quality setting affects how the codec does the
conversion. If the Quality setting is set to Most, you'll get a dithered
image. If the Quality setting is set to Least, you'll get a posterized
image.
| Ideal source material |
Any |
| Supported bit depths |
All |
| Compression time |
Symmetrical (approx. 1:1) |
| Temporal compression? |
No |
| Special features |
Lossless |
| Encoder requirements |
Any MacOS or Windows |
| Decoder requirements |
Any MacOS or Windows |
| Encoder availability |
Built into QT |
| Decoder availability |
Built into QT |
| Manufacturer |
Apple |
If you have any comments or tips & tricks to share
about the None codec, please contact us at
info@terran-int.com.
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